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Gaining the High Ground: Teleportation to Mid-Air Targets in Immersive Virtual Environments
IEEE Transactions on Visualization and Computer Graphics
|April 7, 2023
Summary
New virtual reality (VR) teleportation methods allow users to travel to mid-air targets. A study found simultaneous elevation input offers accuracy, while two-step input reduces user task load and improves usability.
Area of Science:
- Human-Computer Interaction
- Virtual Reality
- User Experience Design
Background:
- Traditional virtual reality teleportation is limited to object-based navigation.
- Mid-air navigation in VR remains a challenge for immersive experiences.
Purpose of the Study:
- To introduce and evaluate three novel virtual reality teleportation techniques for mid-air navigation.
- To investigate the integration of elevation changes into teleportation target selection.
Main Methods:
- Developed three adaptations of the teleportation metaphor for mid-air travel.
- Incorporated elevation specification simultaneously, as a second step, or separately from horizontal movement.
- Conducted a user study with 30 participants to assess accuracy, task load, and usability.
Main Results:
- The simultaneous method yielded the highest accuracy for mid-air teleportation.
- The two-step method resulted in the lowest task load and highest usability ratings.
- The separate method was less effective alone but could complement other techniques.
Conclusions:
- A trade-off exists between accuracy and usability/task load in mid-air teleportation techniques.
- Design guidelines for effective mid-air navigation in virtual reality were established based on user study findings.

