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Updated: Aug 3, 2025

Virtual Reality Experiments with Physiological Measures
Published on: August 29, 2018
Virtual reality informs clinical observation tool.
Francis J Real1,2, Dominick DeBlasio1,2, Nicholas J Ollberding1,3
1Department of Pediatrics, University of Cincinnati College of Medicine, Cincinnati, Ohio, USA.
A modified observational tool for assessing resident skills in behavioral health anticipatory guidance (BHAG) and motivational interviewing (MI) shows validity for clinician use. Virtual reality simulations aided in gathering validity evidence for this new assessment instrument.
Area of Science:
- Medical Education
- Health Professions Education
- Assessment in Medical Education
Background:
- Workplace-based assessments are crucial for trainee skill evaluation but often lack valid instruments.
- Previous expert-rater tools for assessing behavioral health anticipatory guidance (BHAG) and motivational interviewing (MI) required specialized expertise.
- There is a need for psychometrically sound assessment tools usable by general clinicians.
Purpose of the Study:
- To establish validity evidence for a modified observational tool designed for clinicians to assess resident competencies in BHAG and MI.
- To adapt an existing expert-based instrument for broader clinical use.
- To explore the utility of virtual reality simulations in assessment tool development.
Main Methods:
- A previously developed expert instrument was modified through clinician group interviews.
- Recorded virtual reality (VR) simulations of resident-clinician interactions were used.
- Interrater reliability was assessed between clinicians using the modified tool.
- The tool's ability to discriminate between resident skill levels was evaluated using recorded VR simulations.
Main Results:
- Modifications included changing MI assessment from frequency counts to binary outcomes and adding an entrustment item.
- The clinician tool showed substantial to near-perfect agreement for BHAG items but variable agreement for MI items.
- The tool successfully discriminated between trained and untrained residents in BHAG skills (p=0.002) and entrustment levels (p=0.001).
- Differences in MI adherence were not statistically significant (p=0.095) with the clinician tool.
Conclusions:
- Virtual reality (VR) offers a promising method for generating validity evidence for assessment tools.
- The modified clinician tool demonstrates potential for workplace-based assessments of BHAG and MI skills.
- Further research is needed to evaluate the tool's performance in real-world clinical settings.
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