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This study examines video game paratexts using Portal's promotional website. It refines concepts of paratextuality, ephemerality, and materiality for interpreting digital games.

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Aperture SciencePortal, materialitycakeephemeralityparatexttextual studies

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Area of Science:

  • Digital Humanities
  • Media Studies
  • Game Studies

Background:

  • Video games are complex media requiring nuanced analytical frameworks.
  • Paratexts, elements surrounding a text, offer rich interpretive potential.
  • Existing theories of paratextuality, often book-centric, need adaptation for digital media.

Purpose of the Study:

  • To analyze the promotional website ApertureScience.com as a video game paratext.
  • To refine concepts of paratextuality, ephemerality, and materiality for video game studies.
  • To explore how digital paratexts contribute to the interpretation and play of video games.

Main Methods:

  • Case study analysis of ApertureScience.com.
  • Drawing on textual studies and media theory.
  • Critique of Gérard Genette's paratextual theory in the context of video games.

Main Results:

  • ApertureScience.com functions as a complex paratext, satirizing corporate research and positivism.
  • The study demonstrates the limitations of book-based paratextual theories for digital games.
  • Digital paratexts possess unique material qualities that influence interpretation.

Conclusions:

  • Video game paratexts, particularly digital ones, require specialized theoretical approaches.
  • The materiality of digital paratexts significantly shapes player engagement and understanding.
  • Refined concepts of paratextuality enhance the study of video games as cultural objects.