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HVTR++: Image and Pose Driven Human Avatars Using Hybrid Volumetric-Textural Rendering.

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    Summary
    This summary is machine-generated.

    Hybrid Volumetric-Textural Rendering (HVTR++) synthesizes high-quality 3D human avatars using pose and view images. This novel method efficiently generates detailed avatars from complex motions, improving upon existing neural rendering techniques.

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    Area of Science:

    • Computer Vision
    • Computer Graphics
    • Machine Learning

    Background:

    • Neural rendering methods excel at photorealistic human avatar generation.
    • Existing methods struggle with detailed appearance due to limited driving signals like body poses.
    • Low-dimensional signals fail to capture the full complexity of clothed human appearance.

    Purpose of the Study:

    • To develop a novel neural rendering pipeline for synthesizing high-quality 3D human avatars.
    • To improve the faithfulness of avatar details by incorporating driving view images.
    • To achieve efficient and high-quality avatar synthesis from arbitrary poses and views.

    Main Methods:

    • Proposed Hybrid Volumetric-Textural Rendering (HVTR++) pipeline.
    • Learned pose and view image signals on a dense UV manifold for UV-aligned features.
    • Constructed a 3D volumetric representation using a pose- and image-conditioned neural radiance field (PID-NeRF).
    • Fused volumetric features with 2D textural features in image space.
    • Employed a fast Generative Adversarial Network (GAN)-based textural renderer for high-resolution output.

    Main Results:

    • HVTR++ successfully synthesizes detailed 3D human avatars from arbitrary poses and views.
    • The hybrid rendering approach handles complex motions and self-occlusions effectively.
    • Achieved efficient inference times with high-quality avatar generation.
    • Demonstrated state-of-the-art quantitative results compared to existing methods.

    Conclusions:

    • HVTR++ offers an efficient and high-quality solution for 3D human avatar synthesis.
    • The integration of volumetric and textural rendering overcomes limitations of previous methods.
    • The pipeline effectively preserves appearance details and handles complex dynamics.