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Updated: Jul 19, 2025

High-resolution, High-speed, Three-dimensional Video Imaging with Digital Fringe Projection Techniques
Published on: December 3, 2013
Multi-Resolution 3D Rendering for High-Performance Web AR
Argyro-Maria Boutsi1, Charalabos Ioannidis1, Styliani Verykokou1
1Laboratory of Photogrammetry, School of Rural, Surveying and Geoinformatics Engineering, National Technical University of Athens, 15780 Athens, Greece.
Abstract:
In the context of web augmented reality (AR), 3D rendering that maintains visual quality and frame rate requirements remains a challenge. The lack of a dedicated and efficient 3D format often results in the degraded visual quality of the original data and compromises the user experience. This paper examines the integration of web-streamable view-dependent representations of large-sized and high-resolution 3D models in web AR applications. The developed cross-platform prototype exploits the batched multi-resolution structures of the Nexus.js library as a dedicated lightweight web AR format and tests it against common formats and compression techniques. Built with AR.js and Three.js open-source libraries, it allows the overlay of the multi-resolution models by interactively adjusting the position, rotation and scale parameters. The proposed method includes real-time view-dependent rendering, geometric instancing and 3D pose regression for two types of AR: natural feature tracking (NFT) and location-based positioning for large and textured 3D overlays. The prototype achieves up to a 46% speedup in rendering time compared to optimized glTF models, while a 34 M vertices 3D model is visible in less than 4 s without degraded visual quality in slow 3D networks. The evaluation under various scenes and devices offers insights into how a multi-resolution scheme can be adopted in web AR for high-quality visualization and real-time performance.

