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The Curse of Performative User Studies.
IEEE Computer Graphics and Applications
|November 6, 2023
Summary
Many computer graphics user studies are performative, not insightful. Researchers should rethink the value and execution of user evaluations to avoid misleading results and undue burdens.
Area of Science:
- Computer Graphics
- Human-Computer Interaction
- Research Methodology
Background:
- User studies are common in computer graphics research for evaluating tools and understanding user behavior.
- Online crowdworking platforms are frequently used for conducting these evaluations.
Purpose of the Study:
- To critically examine the common practice of user studies in computer graphics research.
- To argue that many user studies are performative rather than genuinely insightful.
- To highlight the negative impacts of casually performed studies on authors, reviewers, and research innovation.
Main Methods:
- Critical analysis of current practices in computer graphics user studies.
- Argumentation based on the perceived motivations and outcomes of these studies.
Main Results:
- Many user studies are conducted due to reviewer expectations rather than a genuine need for evaluation.
- Casually performed studies can be uninformative or misleading, creating unnecessary work.
- The pressure for positive results may stifle creativity and novel research directions.
Conclusions:
- A call for greater thoughtfulness from reviewers and authors regarding the necessity and execution of user studies.
- Emphasizes the need for new research and guidelines to ensure user studies are genuinely useful.
- Advocates for a shift towards more meaningful and impactful user evaluation in computer graphics.
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