Virtual Reality Distraction Is No Better Than Simple Distraction Techniques for Reducing Pain and Anxiety During

Peter D Fabricant1, Preston W Gross1, Alexandra T Mackie1

  • 1Hospital for Special Surgery, New York, NY, USA.

Insights

Virtual reality (VR) distraction is not more effective than simple tablet video viewing for reducing pain and anxiety in pediatric patients undergoing cast or pin removal. Simple distraction methods are sufficient and cost-effective for these common orthopedic procedures.

Area of Science:

  • Pediatric Orthopedics
  • Pain Management
  • Anxiety Reduction
  • Virtual Reality Applications

Background:

  • In-office orthopedic procedures like cast or pin removal can cause significant pain and anxiety in children.
  • Effective pain and anxiety management is crucial for a positive pediatric healthcare experience.
  • While virtual reality (VR) shows promise in pediatric intensive care, its efficacy in outpatient orthopedic settings is less understood.

Purpose of the Study:

  • To compare the effectiveness of VR gaming simulation against non-interactive VR goggles and tablet video distraction.
  • To evaluate the impact on objective (heart rate) and subjective (pain/anxiety scales) measures during pediatric procedures.
  • To determine the optimal distraction technique for in-office cast removal and percutaneous pin removal.

Main Methods:

  • A randomized controlled trial involving 210 pediatric patients undergoing cast or pin removal.
  • Patients were randomized into three groups: VR gaming, VR non-interactive video, or tablet non-interactive video.
  • Primary outcomes measured were heart rate changes and Visual Analog Scale (VAS) for pain and anxiety.

Main Results:

  • No significant differences were found in heart rate increase between the VR gaming, VR goggles, and tablet groups.
  • Subjective pain and anxiety scores (VAS) showed no significant differences across the intervention groups for both procedure types.
  • All tested distraction methods demonstrated comparable efficacy in mitigating pain and anxiety during the procedures.

Conclusions:

  • Simple distraction techniques, such as tablet video viewing, are as effective as immersive VR for managing pediatric procedural pain and anxiety.
  • The findings suggest that advanced VR systems are unnecessary for these common outpatient orthopedic procedures.
  • Cost-effectiveness and logistical simplicity favor non-VR distraction methods in pediatric orthopedic settings.
Abstract