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Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation
Published on: March 8, 2018
Effects of Immersive Virtual Reality on Upper-Extremity Stroke Rehabilitation: A Systematic Review with Meta-Analysis
Pawel Kiper1, Nathalie Godart2, Manon Cavalier2
1Healthcare Innovation Technology Lab, IRCCS San Camillo Hospital, 30126 Venice, Italy.
Immersive virtual reality (VR) therapy significantly improves daily living activities and upper limb function in stroke survivors compared to conventional rehabilitation. This innovative approach offers a more engaging and effective recovery pathway for patients.
Area of Science:
- Neurorehabilitation
- Virtual Reality Applications
- Stroke Recovery
Background:
- Stroke rehabilitation increasingly utilizes virtual reality (VR) as an innovative tool.
- Fully immersive VR simulates real-life scenarios, enhancing patient engagement and therapeutic outcomes.
- Previous studies suggest promising results for VR in improving post-stroke motor functions.
Purpose of the Study:
- To assess the efficacy of immersive VR-based therapy for stroke patients.
- To evaluate the impact on upper extremities, activities of daily living (ADLs), and pain.
- To determine the acceptability and identify potential side effects of immersive VR therapy.
Main Methods:
- Systematic review and meta-analysis of randomized controlled trials.
- Searched major databases: PubMed, EMBASE, Cochrane Library, Scopus, and Web of Science.
- Included 10 studies with 324 participants comparing immersive VR with conventional rehabilitation.
Main Results:
- Immersive VR showed significant improvements in ADLs (SMD 0.58) and overall function (Fugl-Meyer Assessment, MD 6.33) versus conventional therapy.
- Significant gains were observed in shoulder (MD 4.96), wrist (MD 2.41), and hand function (MD 2.60).
- The therapy demonstrated high acceptability and minimal side effects in stroke survivors.
Conclusions:
- Immersive VR is a valuable and effective therapeutic option for stroke survivors.
- It enhances upper-limb function, ADL performance, and overall recovery.
- The engaging nature of immersive VR promotes better patient participation in rehabilitation.
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