Classification of Game Demand and the Presence of Experimental Pain Using Functional Near-Infrared Spectroscopy

Stephen H Fairclough1, Chelsea Dobbins2, Kellyann Stamp3

  • 1School of Psychology, Liverpool John Moores University, Liverpool, United Kingdom.

PubMed
Summary

Computer games can increase pain tolerance, with higher game demand leading to greater tolerance. Researchers used functional Near-InfraRed Spectroscopy (fNIRS) to successfully classify game demand levels, but not pain presence.

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