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Creating Objects and Object Categories for Studying Perception and Perceptual Learning
Published on: November 2, 2012
Emily T Winn-Nuñez1, Hadley Witt2,3, Dhananjay Bhaskar4
1Division of Applied Mathematics, Brown University, Providence, RI, USA.
We introduce the A-shape sampler, a new probabilistic framework for generating realistic 2D and 3D shapes. This tool aids in understanding morphological variation in computational biology, especially when real data is scarce.
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