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Related Concept Videos

Design Example: Resistive Touchscreen01:14

Design Example: Resistive Touchscreen

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A device engineer plays a crucial role in designing user interfaces for mobile devices. One such interface is the resistive touchscreen, which fundamentally consists of two metallic layers: a flexible upper layer and a rigid lower layer, separated by a narrow gap. The high resistance between these two layers is a key characteristic of this design.
When a user touches the screen, the two layers make contact at a specific point known as the touchpoint. This contact reduces the resistance between...
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Tactile senses encompass touch, temperature, and pain, each mediated by specific receptors. Touch receptors detect mechanical energy or pressure against the skin. Sensory fibers from these receptors enter the spinal cord and relay information to the brain stem. Here, most fibers cross over to the opposite side of the brain. The touch information then moves to the thalamus, which projects a map of the body's surface onto the somatosensory areas of the parietal lobes in the cerebral cortex.
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Updated: Apr 13, 2026

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Active learning strategies for robotic tactile texture recognition tasks.

Shemonto Das1, Vinicius Prado da Fonseca1, Amilcar Soares2

  • 1Department of Computer Science, Memorial University of Newfoundland, St. John's, NL, Canada.

Frontiers in Robotics and AI
|February 21, 2024
PubMed
Summary
This summary is machine-generated.

Active Learning (AL) reduces robot sensor data labeling for texture classification. A novel class-balancing algorithm improves AL performance, achieving 90.21% f1-score with a 6-s window and Extra Trees.

Keywords:
active learningclass imbalancementtactile sensingtemporal featurestexture classificationtime series

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Area of Science:

  • Robotics
  • Machine Learning
  • Artificial Intelligence

Background:

  • Robots require accurate texture classification for environmental perception and decision-making.
  • Vast amounts of sensor time-series data pose challenges for robot learning.
  • Human feedback is crucial for robot learning, especially when misclassifications occur.

Purpose of the Study:

  • To reduce human labeling effort in robot texture classification using Active Learning (AL).
  • To develop a novel class-balancing instance selection algorithm for AL strategies.
  • To evaluate the impact of sliding window sizes on AL performance for texture classification.

Main Methods:

  • Implemented Active Learning (AL) to select informative samples for annotation.
  • Utilized a sliding window strategy for time-series feature extraction.
  • Proposed and integrated a class-balancing instance selection algorithm with standard AL.

Main Results:

  • AL strategies reduced training data by up to 70% while maintaining or surpassing baseline performance.
  • The novel class-balancing algorithm improved AL performance in multi-class texture datasets.
  • A 6-second sliding window achieved the best performance, with Extra Trees yielding an average f1-score of 90.21%.

Conclusions:

  • The proposed data pipeline enhances texture classification performance for robots.
  • Active Learning, combined with class-balancing, significantly reduces the need for human labeling.
  • Optimized window size and model selection are key for high-performance robotic texture classification.