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A Digital Math Game and Multiple-Try Use with Primary Students: A Sex Analysis on Motivation and Learning.

Claudio Cubillos1, Silvana Roncagliolo1, Daniel Cabrera-Paniagua2

  • 1Escuela de Ingeniería Informática, Pontificia Universidad Católica de Valparaíso, Valparaíso 2362807, Chile.

Behavioral Sciences (Basel, Switzerland)
|June 26, 2024
PubMed
Summary

Girls showed better learning gains in a math game, though they reported lower confidence and independence. Instructional feedback type influenced these differences, highlighting the need to consider sex when designing educational games.

Keywords:
computer-based learningmathematical trainingmultiple-try feedbacksex differences

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Area of Science:

  • Educational Technology
  • Cognitive Psychology
  • Gender Studies

Background:

  • Digital game-based learning (DGBL) research has under-explored sex differences.
  • Existing studies show mixed results on how sex influences learning and motivation in DGBL.

Purpose of the Study:

  • To investigate sex differences in learning and motivation within a mathematical DGBL context.
  • To examine how two feedback conditions (multiple-try vs. single-try) affect these sex-based differences.

Main Methods:

  • An intervention involving 81 primary students using a drill-and-practice math game.
  • Data collection on learning gains and motivation (competence, autonomy, interest, effort, value).
  • Comparison of results between boys and girls under multiple-try feedback (MTF) and single-try feedback (STF) conditions.

Main Results:

  • Girls achieved higher learning gains than boys.
  • Girls reported lower competence and autonomy than boys overall.
  • Feedback conditions revealed nuanced differences: MTF impacted girls' autonomy, while STF affected their competence.

Conclusions:

  • Sex is a significant factor in DGBL, influencing learning outcomes and motivational perceptions.
  • Instructional design, specifically feedback mechanisms, can moderate sex differences in DGBL.
  • Further research is needed to optimize DGBL for diverse student populations.