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Students' experiences of a GP escape room
Kevin McConville1, Clara White2
1Undergraduate General Practice, School of Medicine, University of Dundee, Dundee, UK.
Summary
General practice escape games enhance medical students' non-technical skills like teamwork and leadership. While effective, challenges in numeracy require attention for patient safety in educational settings.
Area of Science:
- Medical Education
- Game-Based Learning
- Health Professions Education
Background:
- Educational escape games are increasingly used but require effectiveness evaluation.
- Their role as a constructive pedagogical tool in medical education is under-explored.
Purpose of the Study:
- To explore medical students' experiences with a general practice (GP) escape game.
- To determine if GP-based escape games merit inclusion in medical school curricula.
Main Methods:
- A mixed-methods case study was conducted at a Scottish Medical School.
- Data included video recordings (32) of the escape game and post-game questionnaires (n=131).
- Thematic analysis of video footage and questionnaire data was performed.
Main Results:
- Analysis of 718 minutes of gameplay revealed five key themes: teamwork, leadership, clinical thinking, numeracy, and gamification.
- Student questionnaires indicated a predominantly positive educational experience.
- Participants demonstrated strengths in teamwork and leadership but struggled with numeracy under pressure.
Conclusions:
- GP-themed escape games are valuable for developing essential non-technical skills in medical students.
- Addressing numeracy challenges is crucial for patient safety.
- These games support early exposure to general practice and skill development, justifying their place in medical curricula.
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