Virtual reality technology reduces the pain and anxiety of children undergoing vein puncture: a meta-analysis

Qin Wei1, Rong Sun1, Yan Liang1

  • 1Department of Orthopedics, Children's Hospital of Nanjing Medical University, No. 72, Guangzhou Road, Gulou District, Nanjing, Jiangsu Province, China.

BMC Nursing
|August 7, 2024
PubMed

Insights

Virtual reality (VR) effectively reduces pain and anxiety in children during venipuncture. This technology offers a promising, non-pharmacological approach to pediatric pain management during medical procedures.

Area of Science:

  • Pediatric Nursing
  • Medical Technology
  • Pain Management

Background:

  • Pain management is crucial in pediatric nursing care.
  • Venipuncture procedures commonly cause pain and anxiety in children.
  • Assessing novel interventions for pediatric pain is essential.

Purpose of the Study:

  • To systematically evaluate the impact of virtual reality (VR) on pain and anxiety in children undergoing venipuncture.
  • To synthesize evidence from randomized controlled trials (RCTs) on VR for pediatric venipuncture pain and anxiety.

Main Methods:

  • A comprehensive literature search was conducted across major biomedical databases up to July 2024.
  • Included studies were randomized controlled trials (RCTs) focusing on VR for pediatric venipuncture.
  • Risk of bias assessment and meta-analysis using RevMan 5.3 were performed.

Main Results:

  • Ten RCTs involving 874 children were analyzed.
  • VR significantly reduced self-reported pain scores (SMD=-0.48) and caregiver-reported pain (SMD=-0.93).
  • VR also decreased self-reported anxiety (SMD=-0.45) and caregiver-reported anxiety (SMD=-0.47).

Conclusions:

  • Virtual reality technology is effective in alleviating pain and anxiety during pediatric venipuncture.
  • VR presents a viable non-pharmacological option for managing procedural pain in children.
  • Further research is warranted to optimize VR's role in pediatric venipuncture care.
Abstract