Immersive Virtual Reality Versus Video Distraction for the Management of Emergence Delirium in Children: A Randomized

Hong Chen1, Le Chen2, Chen Zhu1

  • 1Department of Anesthesiology and Perioperative Medicine, The Second Affiliated Hospital of Anhui Medical University, Hefei City, Anhui Province, China.

Insights

Immersive virtual reality (VR) distraction significantly reduced emergence delirium (ED) in preschool children undergoing surgery compared to video distraction or standard care. VR offers a promising approach to improve pediatric postoperative outcomes.

Area of Science:

  • Pediatric Anesthesiology
  • Virtual Reality in Medicine
  • Surgical Patient Care

Background:

  • Emergence delirium (ED) poses significant challenges in pediatric surgical settings for patients, parents, and healthcare providers.
  • Existing interventions for ED often have limitations, necessitating the exploration of novel approaches.
  • Parental presence is a common strategy, but its effectiveness can be variable.

Purpose of the Study:

  • To evaluate the efficacy of immersive virtual reality (VR) distraction in reducing emergence delirium (ED) in preschool-aged children undergoing elective surgery.
  • To compare VR distraction with tablet video distraction plus parental presence and standard care.
  • To assess the impact of interventions on postoperative pain and parental separation anxiety.

Main Methods:

  • Prospective, randomized, controlled clinical trial involving 90 children aged 4-7 years.
  • Three groups: immersive VR distraction, tablet video distraction with parental presence, and standard care.
  • Primary endpoints: incidence of ED and Pediatric Anesthesia Emergence Delirium Scale scores; secondary: Parental Separation Anxiety Scale and Faces, Legs, Activity, Cry, Consolability (FLACC) scale.

Main Results:

  • Immersive VR distraction significantly reduced ED incidence (6.67%) compared to video distraction (40%) and standard care (60%) (P < .05).
  • Children in the VR group showed significantly lower postoperative pain scores (FLACC scale) compared to other groups (P < .05).
  • No significant differences in perioperative anxiety were found between the three groups based on Parental Separation Anxiety Scale scores (P = .27).

Conclusions:

  • Immersive VR distraction is a highly effective intervention for mitigating emergence delirium in pediatric surgical patients.
  • VR technology integration during the perioperative period can lead to improved postoperative outcomes.
  • Further research is recommended to validate these findings across diverse surgical contexts and explore broader applications of VR in pediatric healthcare.
Abstract

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