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Investigating Object Translation in Room-scale, Handheld Virtual Reality.
IEEE Transactions on Visualization and Computer Graphics
|September 9, 2024
Summary
Handheld virtual reality (VR) object translation in large spaces is improved by using the Joystick technique, offering faster performance and higher user preference without sacrificing precision. This research informs future VR and mixed reality system design.
Area of Science:
- Human-computer interaction
- Virtual reality
- Augmented reality
Background:
- Handheld devices are increasingly used in virtual reality (VR), offering accessibility and collaboration beyond head-mounted displays.
- Current object manipulation techniques for handheld devices are mainly evaluated at table-top scale, with limited understanding of their performance in larger, room-scale environments.
Purpose of the Study:
- To investigate the usability and performance of different object translation techniques for room-scale handheld VR.
- To compare the effectiveness of 3DSlide, VirtualGrasp, and Joystick techniques in a large-scale VR setting.
Main Methods:
- Two studies were conducted with 30 participants each.
- Participants performed object translation tasks in a room-scale VR environment using handheld devices.
- Three translation techniques (3DSlide, VirtualGrasp, Joystick) were compared, alongside variations in target size, distance, and user mobility (stationary vs. moving).
Main Results:
- The Joystick technique, which translates objects relative to the user's viewpoint, was found to be the fastest and most preferred method.
- No significant difference in precision was observed across the tested techniques.
- User mobility (stationary vs. moving) and target characteristics also influenced performance, though Joystick remained superior.
Conclusions:
- Joystick offers the most effective method for object translation in room-scale handheld VR, balancing speed, preference, and precision.
- Findings provide crucial insights for designing more intuitive and efficient interaction techniques in VR and mixed reality systems utilizing handheld devices.
- Further research can explore optimizing Joystick and other techniques under diverse environmental and user conditions.

