Nursing Process for Patient and Caregiver Teaching I: Assessment and Diagnosis
Planning Nursing Care I
Nursing Process for Patient and Caregiver Teaching II: Planning and Implementation
Fundamentals of Nursing Process II
Models of Health Promotion and Illness Prevention II
Data Collection II
You might also read
Articles linked to this work by shared authors, journal, and citation graph.
Updated: Jun 8, 2025

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
Published on: December 16, 2010
Frederiek de Vette1, Aurora Ruiz-Rodriguez2, Monique Tabak1,3
1Biomedical Signals and Systems Group, Faculty of Electrical Engineering, Mathematics and Computer Science, University of Twente, Enschede, Netherlands.
This study developed an engaging game-based eHealth app for older adults, using user research to inform design and motivational strategies for sustained engagement in health and wellness training.
Area of Science:
Background:
Purpose of the Study:
Main Methods:
Main Results:
Conclusions: