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Published on: October 22, 2017
Systematic analysis of anatomy virtual reality (VR) apps for advanced education and further applications
Seung Woo Baek1, Taeyun Yeo1, Hak Jun Lee1
1College of Medicine, Kyung Hee University, Seoul, 02447, Republic of Korea.
Abstract:
Virtual Reality (VR) technology enables users to immerse themselves in computer-generated environments, providing experiences that are otherwise difficult to attain in real life. VR has expanded from gaming into diverse fields, even the medical sector. In medical education, VR is mainly employed for anatomy and surgical practice, enhancing the learning experience by offering three-dimensional visualization and interaction with human structures. This article compares various VR anatomical applications, including "VEDAVI VR Human Anatomy", "Sharecare YOU Anatomy", "Everyday Anatomy VR", "3D Organon VR Anatomy", "Anatomy Explorer 2020", and "Human Anatomy VR". The comparison focuses on several aspects: the functions of each application, the accuracy of anatomical descriptions of the models, the depiction of movement and functionality of human body parts, the expression of disease, and other practical considerations such as tutorials, convenience of operation and observation, pricing, and user-friendliness. This study aims to serve as a guide for practical use, recommending the most suitable VR applications for educational purposes in the medical field and providing suggestions for improvement based on the analysis.

