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In signal processing, bandpass sampling is an effective technique for sampling signals that have most of their energy concentrated within a narrow frequency band. This type of signal is known as a bandpass signal. The key principle of bandpass sampling involves sampling the signal at a rate that is greater than twice the signal's bandwidth to prevent aliasing.
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In signal processing, the analysis of continuous-time signals, denoted as x(t), often involves sampling techniques to convert these signals into discrete-time signals. This process is essential for digital representation and manipulation. A critical component in sampling is the train of impulses, characterized by the sampling interval and the sampling frequency. The relationship between these parameters and the original signal's properties dictates the success of the sampling process.
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In signal processing, a continuous-time signal can be sampled using an impulse-train sampling technique, followed by the zero-order hold method. Impulse-train sampling involves the use of a periodic impulse train, which consists of a series of delta functions spaced at regular intervals determined by the sampling period. When a continuous-time signal is multiplied by this impulse train, it generates impulses with amplitudes corresponding to the signal's values at the sampling points.
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Thompson Sampling for Non-Stationary Bandit Problems.

Han Qi1, Fei Guo1, Li Zhu1

  • 1School of Software Engineering, Xi'an Jiaotong University, Xi'an 710049, China.

Entropy (Basel, Switzerland)
|January 24, 2025
PubMed
Summary
This summary is machine-generated.

We introduce two new algorithms, discounted Thompson sampling (TS) and sliding-window TS, to analyze non-stationary multi-armed bandit problems with abrupt changes. Our methods provide a regret bound matching existing lower bounds for this challenging scenario.

Keywords:
Thompson samplingmulti-armed banditsnon-stationary

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Area of Science:

  • Machine Learning
  • Artificial Intelligence
  • Optimization

Background:

  • Non-stationary multi-armed bandit (MAB) problems, characterized by changing reward distributions, are increasingly important.
  • Abruptly changing environments, where distributions shift at unknown time steps, present unique challenges.
  • Existing Thompson sampling (TS) methods lack regret bound analysis for uninformative priors in these non-stationary settings.

Purpose of the Study:

  • To develop and analyze algorithms for MAB problems with abruptly changing reward distributions.
  • To provide theoretical regret bounds for TS-based approaches in such dynamic environments.
  • To evaluate the empirical performance of the proposed algorithms against existing methods.

Main Methods:

  • Proposed two novel algorithms: discounted Thompson sampling (TS) and sliding-window TS.
  • Designed algorithms specifically for sub-Gaussian reward distributions.
  • Established an upper bound for expected regret by analyzing the frequency of suboptimal arm plays.

Main Results:

  • Derived an expected regret upper bound of O~(TBT) for both discounted TS and sliding-window TS, where T is the time horizon and BT is the number of breakpoints.
  • Demonstrated that this upper bound closely matches the established lower bound for abruptly changing MAB problems.
  • Empirical evaluations showed competitive performance compared to other non-stationary bandit algorithms.

Conclusions:

  • Discounted TS and sliding-window TS offer effective solutions for abruptly changing MAB problems.
  • The theoretical regret bounds provide valuable insights into the performance of these algorithms.
  • The proposed methods represent a significant advancement in handling dynamic bandit environments.