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The Effectiveness of Virtual Reality-Based Rehabilitation Versus Conventional Methods in Enhancing Functional
Aditi Thakur1, Priyanka Rishi1, Priyanka Sivach1
1Faculty of Physiotherapy, SGT University, Gurugram, India.
Virtual reality (VR) and game-based rehabilitation show promise as effective additions to traditional physical therapy for lower limb surgeries. While improving pain, balance, and motivation, further research is needed to confirm superiority over standard care.
Area of Science:
- Orthopedics and Rehabilitation Medicine
- Digital Health Technologies
- Evidence-Based Practice
Background:
- Physical therapy is vital for optimal outcomes post-surgery.
- Virtual reality (VR) is emerging as a potential tool for medical interventions.
- This systematic review assesses VR-based rehabilitation's impact on lower limb surgery recovery.
Purpose of the Study:
- To systematically evaluate the efficacy of virtual reality and related technologies in postoperative lower limb rehabilitation.
- To synthesize evidence on VR's role in enhancing recovery after lower limb surgeries.
Main Methods:
- A systematic literature review was conducted (PROSPERO ID: CRD42024605158).
- Searches were performed across PubMed, Cochrane, Scopus, PEDro, and Google Scholar.
- Studies were screened by title, abstract, and full text, with quality assessed using the PEDro scale and Risk of Bias 2 tool.
Main Results:
- Twenty-four studies met the inclusion criteria.
- VR and game-based interventions appear effective and safe adjuncts for lower limb surgeries.
- Improvements were noted in pain relief, proprioception, balance, and motivation, though superiority over standard rehabilitation is not consistently demonstrated.
Conclusions:
- Virtual reality and game-based rehabilitation can augment traditional therapy for knee and hip surgeries.
- Further research is necessary to confirm long-term benefits and establish definitive effectiveness compared to standard rehabilitation alone.
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