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The Role of Sensorimotor Contingencies and Eye Scanpath Entropy in Presence in Virtual Reality: A Reinforcement
IEEE Transactions on Visualization and Computer Graphics
|March 4, 2025
Summary
Virtual reality (VR) applications that provide natural sensorimotor contingencies (SC) enhance the illusion of being there (Place Illusion or PI). Participants preferred VR settings with more natural SC, and lower eye movement entropy correlated with higher Place Illusion.
Area of Science:
- Virtual Reality
- Human-Computer Interaction
- Cognitive Science
Background:
- Sensorimotor contingencies (SC) are crucial for perceiving the world through bodily interaction.
- Virtual reality (VR) applications that naturally afford SC are hypothesized to increase Place Illusion (PI), a key component of presence.
- Empirical evidence for the link between SC and PI in VR remains largely anecdotal.
Purpose of the Study:
- To empirically investigate the relationship between sensorimotor contingencies (SC) and Place Illusion (PI) in virtual reality.
- To determine if users prefer VR environments with more natural SC.
- To explore the correlation between eye movement patterns and subjective PI.
Main Methods:
- A reinforcement learning (RL) paradigm was employed with 26 participants in a VR environment.
- An RL agent proposed sequential changes to 5 factors: vision (mono/stereo), head tracking (3/6 DOF), sound (mono/spatialized), resolution (low/high), and color scheme.
- Participants accepted or rejected proposed changes, with the first 4 factors representing SC and the last not.
Main Results:
- Participants were significantly more likely to accept changes that increased SC compared to changes in non-SC factors (color).
- Mean eye scanpath entropy decreased over the course of the VR experience.
- A negative correlation was found between final eye scanpath entropy and questionnaire-based assessments of PI.
Conclusions:
- Virtual reality systems that provide more natural sensorimotor contingencies are preferred by users.
- Decreased eye scanpath entropy serves as an objective measure correlating with subjective Place Illusion in VR.
- These findings provide empirical support for the SC-PI hypothesis in virtual reality environments.

