Diaphragmatic Breathing Interfaces to Promote Relaxation for Mitigating Insomnia: Pilot Study
Yi-Jen Lai1, Hsiao-Yean Chiu2, Ko-Chiu Wu1
1Department of Interaction Design, National Taipei University of Technology, Taipei, Taiwan.
JMIR Serious Games
|March 7, 2025
Summary
Gamified breathing exercises can aid relaxation for insomnia. The "up/down" interface effectively reduced stress, unlike "number countdown" or "zoom-in/out" designs.
Area of Science:
- Behavioral therapy
- Human-computer interaction
- Sleep science
Background:
- Brief behavioral treatment for insomnia utilizes stimulus control and sleep restriction.
- Diaphragmatic breathing is recommended for insomnia when sleep onset exceeds 30 minutes.
- Gamification in health apps can enhance engagement but may disrupt sleep if attention is increased.
Purpose of the Study:
- To explore gamification techniques for promoting relaxation without disrupting sleep.
- To investigate the relationship between game mechanics, cognitive load, relaxation, and attention.
- To understand how different breathing guidance designs affect users with varying insomnia severity.
Main Methods:
- Developed four breathing guidance mechanisms: number countdown, zoom-in/out, up/down, and color gradients.
- Assessed 33 participants with varying insomnia severity using questionnaires, physiological measures (heart rate variability, respiratory rate), and electroencephalogram (EEG).
- Measured relaxation, attention, cognitive load, and game experience using validated scales and user interviews.
Main Results:
- Competence and immersion in gamified interfaces reduced cognitive load, while challenge, negative, and positive affect correlated with relaxation.
- Cognitive load negatively impacted attention; temporal demand positively correlated with respiratory rate.
- Sleep self-efficacy was positively associated with competence and immersion, and negatively with temporal demand and negative affect.
Conclusions:
- Interfaces with moderate variability and balanced abstraction/concreteness are optimal for relaxation.
- The 'up/down' interface demonstrated the best relaxation effects; 'number countdown' and 'zoom-in/out' were less suitable.
- Careful consideration of game design elements is crucial for effective relaxation training and promoting sleep in users.
Keywords:
attentionbreathingbreathing guidancebreathing training cognitive loadbrief behavioral treatment for insomniacognitiondiaphragmatic breathinggamesgamificationinsomniamHealthmentalmobile healthquestionnairerelaxationsleepsleep self-efficacyMore Related Videos
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