Gamified assessments of pediatric upper extremity function: A systematic review and appraisal

Holly Cordray1, Miguel Fiandeiro1, Manisha Banala1

  • 1Perelman School of Medicine at the University of Pennsylvania, Philadelphia, PA, USA.

Insights

The Assisting Hand Assessment (AHA) family is a reliable, play-based tool for pediatric upper extremity function. Two video-game kinematic measures show promise for objective assessment in children.

Area of Science:

  • Pediatric Rehabilitation
  • Biomedical Engineering
  • Clinical Measurement

Background:

  • Accurate assessment of pediatric upper extremity function requires valid, reliable measures and patient engagement.
  • Gamified and play-based assessments can enhance motivation and clinical evaluation in children.

Purpose of the Study:

  • To systematically review and critically appraise gamified assessments for pediatric upper extremity function.

Main Methods:

  • Systematic review following PRISMA guidelines.
  • Searched PubMed, Embase, CINAHL, and Scopus for studies on psychometrics in children under 18.
  • Assessed risk of bias and evidence quality using COSMIN methodology.

Main Results:

  • Included 27 reports on nine outcome measures from 2513 screened studies.
  • The Assisting Hand Assessment (AHA) family demonstrates extensive psychometric evidence for assessing grasp, fine-motor adjustment, and bimanual coordination.
  • Two video-game-based kinematic measures, including Abilities Captured Through Interactive Video Evaluation (ACTIVE), show promise for objective quantification, with a new dragon-themed game showing potential for broader application.

Conclusions:

  • The AHA family is endorsed as a well-structured, reliable, and feasible observer-rated assessment for pediatric upper extremity function.
  • Two promising kinematic measures require further investigation for broader clinical use.
Abstract