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Stylizing Sparse-View 3D Scenes With Hierarchical Neural Representation.

Yifan Wang, Ang Gao, Yi Gong

    IEEE Transactions on Visualization and Computer Graphics
    |April 7, 2025
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    Summary
    This summary is machine-generated.

    This study introduces a new framework for 3D scene stylization from sparse views, directly optimizing neural representations to disentangle content and style. The method achieves high-quality stylized scenes efficiently, outperforming existing approaches.

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    Area of Science:

    • Computer Vision
    • Computer Graphics
    • Artificial Intelligence

    Background:

    • 3D scene stylization aims to render consistent stylized views from novel angles.
    • Neural Radiance Fields (NeRF) are commonly used for 3D scene reconstruction and stylization.
    • Few-shot NeRFs struggle with high-frequency artifacts when using sparse input views.

    Purpose of the Study:

    • To develop a method for high-quality 3D scene stylization directly from sparse input views.
    • To address the limitations of existing NeRF-based stylization methods that produce artifacts with limited data.
    • To disentangle scene content semantics from style textures for improved stylization.

    Main Methods:

    • Proposes a coarse-to-fine sparse-view 3D scene stylization framework.
    • Introduces a novel hierarchical encoding-based neural representation for direct optimization.
    • Implements a new optimization strategy with content strength annealing for realistic stylization and content preservation.

    Main Results:

    • The proposed method generates high-quality stylized scenes from sparse input views.
    • Achieves superior stylization quality compared to fine-tuning-based baselines.
    • Demonstrates improved efficiency in sparse-view scene stylization.

    Conclusions:

    • Directly optimizing encoding-based scene representations is effective for sparse-view stylization.
    • The proposed framework successfully disentangles content and style, preserving scene fidelity.
    • This approach offers a more robust and efficient solution for 3D scene stylization with limited input data.