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From virtual to reality: evaluating student attitudes through VR dissection preparations: a use case.
Sarah Shine1, Julia Warznie1, Guoli Zhou2
1Undergraduate Program in Physiology, Department of Physiology, Michigan State University, East Lansing, Michigan, United States.
Advances in Physiology Education
|April 23, 2025
Summary
Virtual reality (VR) offers an immersive alternative for anatomy education, complementing traditional live dissections. While not a full replacement, VR enhances comfort and accessibility for students, supporting diverse learning preferences in science education.
Area of Science:
- Anatomy and Physiology Education
- Medical Simulation
- Educational Technology
Background:
- Traditional animal dissections face ethical and practical challenges in science education.
- Existing alternatives like computer simulations lack the immersive quality of hands-on experiences.
- Virtual reality (VR) presents an interactive, ethical alternative for simulating dissection with real-time feedback.
Purpose of the Study:
- To assess undergraduate physiology students' attitudes toward virtual reality (VR) and live frog dissections.
- To compare student preferences and perceived educational value between VR and live dissection methods.
- To explore the potential of VR as a supplementary tool in anatomy and physiology education.
Main Methods:
- Surveyed 118 undergraduate physiology students before and after participating in both VR and live frog dissections.
- Assessed student attitudes, preferences, and perceived educational value for each dissection method.
- Analyzed survey data to identify trends in student perceptions and preferences.
Main Results:
- 80% of students recognized the educational value of live dissections.
- 28% of students showed increased preference for live dissection post-experiment, citing excitement and value.
- 15% of students preferred VR, noting enhanced comfort and reduced aversion.
Conclusions:
- Virtual reality (VR) serves as a valuable supplementary tool in anatomy education, particularly for students hesitant about live dissection.
- VR can mitigate ethical and emotional concerns while providing hands-on simulation opportunities.
- Integrating VR into educational frameworks can improve learning outcomes and accommodate diverse student needs in STEM fields.

