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Juggler's ASR: Unpacking the principles of artifact subspace reconstruction for revision toward extreme MoBI
Hyeonseok Kim1, Chi-Yuan Chang2, Christian Kothe3
1Swartz Center for Computational Neuroscience, Institute for Neural Computation, University of California San Diego, La Jolla, CA 92093, United States; Division of Child and Adolescent Psychiatry, Cincinnati Children's Hospital Medical Center, Cincinnati, OH 45229, United States.
Background:
To improve the Artifact Subspace Reconstruction (ASR) algorithm's performance for real-world EEG data by addressing the problem of low-quality or no calibration data identification in the original ASR (ASRoriginal) algorithm.
New Method:
We proposed a new method for defining high-quality calibration data using point-by-point amplitude evaluation to eliminate collateral rejection of clean data, which is identified as the major cause of the problem with ASRoriginal. We compared non-parametric and parametric approaches, namely Density-Based Spatial Clustering of Applications with Noise (DBSCAN) and the Generalized Extreme Value (GEV) distribution (ASRDBSCAN and ASRGEV, respectively).
Results (Comparison With Existing Methods):
We demonstrated the effectiveness of these approaches on simulated and real EEG data. Simulation results showed that ASRDBSCAN and ASRGEV removed simulated artifacts completely where ASRoriginal failed, both in time- and frequency-domain evaluations. In empirical data from 205-channel EEG recordings during a three-ball juggling task (n = 13), ASRDBSCAN found 42 % and ASRGEV found 24 % of data usable for calibration on average, compared to only 9 % by ASRoriginal. Subsequent Independent Component Analysis (ICA) showed that data preprocessed with ASRDBSCAN and ASRGEV produced brain ICs that accounted for more variance of the original data (30 % and 29 %) compared to ASRoriginal (26 %).
Conclusions:
The proposed ASRDBSCAN and ASRGEV methods handle motion-related artifacts better than the original ASR algorithm, enabling researchers to better extract brain activity during real-world motor tasks. These methods provide a practical advantage in processing EEG data from experiments involving high-intensity motor activities, advancing biomedical research capabilities.
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