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Multi-user interactive neonatal resuscitation program using hand tracking in immersive virtual reality: A
1College of Nursing, Konyang University, Daejeon Medical Campus, 158, Gwanjeodong-ro, Seo-gu, Daejeon 35365, Republic of Korea.
Nurse Education Today
|June 13, 2025
Summary
Multi-user virtual reality (VR) training significantly improved neonatal resuscitation knowledge and team coordination compared to single-user VR and traditional methods. Hand-tracking VR offers enhanced usability for medical education in high-stress scenarios.
Area of Science:
- Medical Education
- Virtual Reality (VR) Technology
- Emergency Medicine Training
Background:
- Traditional training methods like lectures and single-user VR fall short in simulating complex team-based emergency care scenarios.
- Multi-user VR systems with real-time communication offer a potential solution to these limitations.
Purpose of the Study:
- To evaluate the effectiveness of a multi-user immersive VR neonatal resuscitation program (NRP) using hand-tracking technology.
- To compare this multi-user VR approach with a conventional controller-based single-user VR program regarding effectiveness and usability.
Main Methods:
- A quasi-experimental, non-equivalent control group design was employed in a VR-based neonatal resuscitation training environment.
- Participants were divided into three groups: multi-user VR (n=34), single-user VR (n=27), and a control group (n=28).
- The multi-user group utilized hand-tracking VR, the single-user group used controller-based VR, and the control group received online lectures.
Main Results:
- The multi-user VR group demonstrated significantly higher neonatal resuscitation knowledge and performance confidence compared to other groups.
- Team communication performance and system usability were superior in the multi-user VR group versus the control group.
- Both multi-user and single-user VR training led to improved learning outcomes and higher satisfaction than traditional methods.
Conclusions:
- Multi-user VR training, particularly with hand-tracking, enhances learning outcomes and team coordination in neonatal resuscitation.
- Hand-tracking technology in VR is more user-friendly than controllers, indicating its potential to improve medical training in critical situations.
- VR-based training shows promise for advancing medical education, especially in high-stress emergency scenarios.

