Related Experiment Video
Updated: Sep 19, 2025

The Replica Set Method: A High-throughput Approach to Quantitatively Measure Caenorhabditis elegans Lifespan
Published on: June 29, 2018
Replicators in Game-of-Life-like automata
1Niels Bohr Institute, University of Copenhagen, Jagtvej 155, 2300 Copenhagen, Denmark.
None:
Game of Life is a two-state cellular automaton capable of displaying high complexity starting from simple rules. Taking inspiration from Game of Life, we introduce a new class of Cellular Automata with two types of alive states and one dead state. This broad class of cellular automata allows for more interesting behaviors, including replicators at relatively small scales. We develop an algorithm to search for rules that open for small-scale structures that exhibit self-replication. We also find replicators that emerge spontaneously from random initial conditions. We find several such rules, including some that even exhibit scale-free replication. This class of replicators, with repeated copying within growing structures, inspires origin-of-life discussions using diverse and cooperating building blocks.
Related Concept Videos
Replicative Cell Senescence
Woodward–Hoffmann Selection Rules and Microscopic Reversibility
Sequence Networks of Rotating Machines
Zero-sequence current induces a voltage drop across the generator's neutral impedance and other...
The Replisome
The synthesis of the leading and lagging strands is a highly coordinated process. To explain this, the “Trombone model” was proposed by Bruce Alberts in 1980. The DNA loop formation starts when a primer is synthesized on the parent lagging strand. The loop grows with...
Mechanistic Models: Compartment Models in Algorithms for Numerical Problem Solving
In individual population analyses, different algorithms are employed, such as Cauchy's method, which uses a...
Nonconscious Mimicry

