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OccFusion: Rendering Occluded Humans with Generative Diffusion Priors.

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OccFusion effectively renders humans from partial views using 3D Gaussian splatting and diffusion models. This approach overcomes common real-world occlusions for high-fidelity human rendering.

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Area of Science:

  • Computer Vision
  • Computer Graphics
  • Machine Learning

Background:

  • Existing human rendering methods often assume complete visibility, which is unrealistic.
  • Real-world scenarios frequently involve occlusions, leading to partial human visibility in input data.

Purpose of the Study:

  • To develop an efficient and high-fidelity human rendering approach for scenarios with occlusions.
  • To enable complete human geometry reconstruction from partially visible inputs.

Main Methods:

  • OccFusion utilizes efficient 3D Gaussian splatting supervised by pretrained 2D diffusion models.
  • A three-stage pipeline involves mask generation, 3D Gaussian optimization with Score-Distillation Sampling (SDS), and in-context inpainting for refinement.

Main Results:

  • OccFusion successfully generates complete human geometry from partial visibility masks.
  • The method achieves state-of-the-art performance in rendering occluded humans on benchmark datasets like ZJU-MoCap and OcMotion.

Conclusions:

  • OccFusion provides an effective solution for high-fidelity human rendering in the presence of occlusions.
  • The proposed pipeline demonstrates the potential of combining 3D Gaussian splatting and diffusion models for challenging computer vision tasks.