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Virtual Semiology League: Collaborative Learning to Design and Develop Serious Games for Medicine
Sergio Guinez-Molinos1, Mónica Carrasco González1
1Simulation and Biomedical Informatics Laboratory, Faculty of Medicine, Universidad de Talca.
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The Virtual Semiology League was created as a methodology for designing and developing serious games for teaching semiology in medicine. The engineering students designed and developed four clinical semiology serious games collaboratively with medical students to teach and learn the symptoms and signs of different diseases. Four serious games were developed and validated, focusing on the following topics: 1) Pulmonary and cardiac auscultation, called Auscultologist; 2) Clinical case resolution (for mobile), called Doc Adventure; 3) Immersive abdominal ultrasound simulator, called VR Simulator; and 4) Clinical case resolution (computer role-playing game) with Semiology: A health nap for adventure. The Virtual Semiology League was successful. As an interdisciplinary teaching and learning methodology (Engineering and Medicine), it allowed us to coordinate heterogeneous working groups that complemented each other and learned from each discipline.

