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Updated: Sep 16, 2025

The HoneyComb Paradigm for Research on Collective Human Behavior
Published on: January 19, 2019
Majority illusion drives the spontaneous emergence of alternative states in common-pool resource games with
Nicolas Schrama1,2, Andrew R Tilman3, Vítor V Vasconcelos2,4
1Graduate School of Informatics, University of Amsterdam, Amsterdam 1090 GH, the Netherlands.
Abstract:
Common-pool resources (CPRs), including fisheries and the atmosphere, are critical for ecological, social, and economic sustainability but are easily overused. We use an agent-based model to investigate how social networks shape resource extraction outcomes. Networks with highly visible nodes can create a "majority illusion" in which most users believe high-intensity extraction is dominant, even if it is not. This misperception can push the entire population toward one of two possible states: an abundant, high-welfare resource or a depleted, low-welfare one. Aligning users' environmental impact with their visibility can mitigate this effect and steer the system toward a single, predictable outcome. These results suggest that network-based policies, such as reshaping information flows, particularly targeting high-impact hubs, could help stabilize cooperative behaviors and encourage sustainable management of CPRs, reducing the risk of tragedy-of-the-commons scenarios.
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