Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Virtual Work for a System of Connected Rigid Bodies01:06

Virtual Work for a System of Connected Rigid Bodies

478
Virtual work is a powerful method used to solve problems involving several connected rigid bodies. When the system is in equilibrium, virtual work is zero. This allows the calculation of the resulting forces when a system undergoes a virtual displacement. When attempting to analyze such a system, first, use a free-body diagram, where an independent coordinate represents the configuration of the links, and mark its deflected position resulting from the positive virtual displacement.
Next,...
478

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

A Data-Driven and Personalized Stance Symmetry Controller for Robotic Ankle-Foot Prostheses: A Preliminary Investigation.

IEEE transactions on neural systems and rehabilitation engineering : a publication of the IEEE Engineering in Medicine and Biology Society·2023
Same author

Using Deep Learning Models to Predict Prosthetic Ankle Torque.

Sensors (Basel, Switzerland)·2023
Same author

Design and testing of a sew-free origami mask for improvised respiratory protection.

Nanotechnology·2023
Same author

Assisting Forearm Function in Children With Movement Disorders <i>via</i> A Soft Wearable Robot With Equilibrium-Point Control.

Frontiers in robotics and AI·2022
Same journal

Exploring Synergy Between Tactile Perception and Arm Usage.

IEEE ... International Conference on Rehabilitation Robotics : [proceedings]·2025
Same journal

Multi-Modal Muscle Activation Modeling Using Koopman Operator Linearization for an Ankle Exoskeleton.

IEEE ... International Conference on Rehabilitation Robotics : [proceedings]·2025
Same journal

Unsupervised Robot-Assisted Therapy at Home After Stroke: a Pilot Feasibility Study.

IEEE ... International Conference on Rehabilitation Robotics : [proceedings]·2025
Same journal

Optimizing Senior Living with Robots: A User Study on Social and Architectural Integration.

IEEE ... International Conference on Rehabilitation Robotics : [proceedings]·2025
Same journal

Effects of Exoskeletons on Error Between Marker and Markerless Motion Capture in Children With Crouch Gait: A Pilot Study.

IEEE ... International Conference on Rehabilitation Robotics : [proceedings]·2025
Same journal

Recovr Glove: Accessible Hand Exoskeleton for Stroke Rehabilitation and Everyday Aid.

IEEE ... International Conference on Rehabilitation Robotics : [proceedings]·2025
See all related articles

Related Experiment Video

Updated: Sep 16, 2025

SSVEP-based Experimental Procedure for Brain-Robot Interaction with Humanoid Robots
11:01

SSVEP-based Experimental Procedure for Brain-Robot Interaction with Humanoid Robots

Published on: November 24, 2015

13.3K

Normalizing Task-Oriented Human-Robot Interaction for Large-Scale Virtual Environments.

Burak Balta, Khandaker Nusaiba Hafiz, Jonathan Realmuto

    IEEE ... International Conference on Rehabilitation Robotics : [Proceedings]
    |July 11, 2025
    PubMed
    Summary
    This summary is machine-generated.

    This study standardizes user effort in physical rehabilitation tasks by adjusting robot virtual stiffness. Allometric scaling minimizes effort differences across users with varying physical attributes.

    More Related Videos

    Controlled Rotation of Human Observers in a Virtual Reality Environment
    09:11

    Controlled Rotation of Human Observers in a Virtual Reality Environment

    Published on: April 21, 2022

    2.7K
    A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants
    06:28

    A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants

    Published on: August 26, 2018

    6.1K

    Related Experiment Videos

    Last Updated: Sep 16, 2025

    SSVEP-based Experimental Procedure for Brain-Robot Interaction with Humanoid Robots
    11:01

    SSVEP-based Experimental Procedure for Brain-Robot Interaction with Humanoid Robots

    Published on: November 24, 2015

    13.3K
    Controlled Rotation of Human Observers in a Virtual Reality Environment
    09:11

    Controlled Rotation of Human Observers in a Virtual Reality Environment

    Published on: April 21, 2022

    2.7K
    A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants
    06:28

    A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants

    Published on: August 26, 2018

    6.1K

    Area of Science:

    • Robotics
    • Human-Computer Interaction
    • Biomechanics

    Background:

    • Physical simulation platforms (haptic manipulanda, robotic rehabilitation systems) facilitate controlled human-robot interaction.
    • Individual differences in users' physical attributes (e.g., height, mass) introduce variability in task consistency and effort.
    • Standardizing user effort is crucial for reliable data in rehabilitation, motor learning, and human-robot collaboration research.

    Purpose of the Study:

    • To develop and validate a method for standardizing user effort in physical tracking tasks performed with robotic manipulators.
    • To investigate the impact of robot virtual stiffness scaling on user effort consistency.
    • To identify an optimal scaling factor for virtual stiffness to minimize effort disparities among users with diverse physical characteristics.

    Main Methods:

    • A physical tracking task was simulated using a robotic manipulator.
    • The study analyzed the effect of scaling factors on the robot's virtual stiffness matrix, a key impedance parameter.
    • Simulations were conducted using nine virtual participants with varied heights and masses.

    Main Results:

    • Allometric scaling of the robot's virtual stiffness by a factor of (mass/height)^(2/3) was found to be the most effective method.
    • This scaling approach significantly minimized effort disparities across virtual participants with different physical attributes.
    • The findings demonstrate a quantifiable method to adapt robot behavior to individual user characteristics.

    Conclusions:

    • The proposed allometric scaling method advances the development of adaptive physical simulation platforms.
    • This approach enhances the consistency and reliability of human-robot interaction in rehabilitation and research settings.
    • The findings have implications for personalized rehabilitation, motor learning studies, and human-robot collaboration.