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AI-Powered Analysis of Eye Tracker Data in Basketball Game
Daniele Lozzi1, Ilaria Di Pompeo2, Martina Marcaccio2
1Acquisition, Analysis, Visualization & Imaging Laboratory (A2VI Lab), Department of Life, Health and Environmental Sciences, University of L'Aquila, 67100 L'Aquila, Italy.
This study introduces an AI-powered system for analyzing basketball coaches' and referees' visual attention using eye-tracking data. It reveals insights into cognitive processes and decision-making during live games.
Area of Science:
- Sports Science
- Human-Computer Interaction
- Artificial Intelligence
Background:
- Understanding visual attention in sports is crucial for performance analysis.
- Wearable eye-tracking technology offers new avenues for data collection in dynamic environments.
- Current methods for analyzing sports-related cognitive processes are limited.
Purpose of the Study:
- To develop and present a novel system for processing eye-tracking data from basketball coaches and referees during live games.
- To extract features from eye-tracking data to understand visual attention patterns and physiological responses.
- To correlate game events with eye-tracking data to infer cognitive processes and decision-making.
Main Methods:
- Utilized two pre-trained Artificial Intelligence (AI) models for data processing.
- Employed the Pupil Labs Neon Eye Tracker, optimized for video analysis.
- Integrated AI models with eye-tracking data to monitor game events and actions.
Main Results:
- The system successfully processed eye-tracking data, extracting relevant features.
- Demonstrated the ability to correlate visual attention patterns with game events.
- Provided insights into coaches' and referees' focus and potential cognitive load via pupil size changes.
Conclusions:
- The developed AI-based eye-tracking system offers a valuable tool for sports psychology and performance analysis.
- Wearable technology combined with AI can provide real-time insights into cognitive processes in sports.
- This research highlights the potential of light neural networks for in-game sports analytics.
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