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Development and Testing of a Self-Paced Virtual Reality-Based Naloxone Training.

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Virtual Reality Naloxone Training (VeNT) enhances overdose response skills and confidence for laypersons. This immersive mixed reality approach offers a scalable, engaging alternative to traditional training methods.

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Area of Science:

  • Medical Education
  • Public Health
  • Immersive Technologies

Background:

  • Increased naloxone availability necessitates scalable training solutions.
  • Current training methods face challenges in improving self-efficacy and reducing anxiety for laypersons.
  • A gap exists in interactive platforms for overdose reversal training.

Purpose of the Study:

  • To develop and evaluate a self-paced Virtual Reality Naloxone Training (VeNT) program.
  • To assess the usability and acceptability of VeNT among diverse participants.
  • To enhance self-efficacy and reduce anxiety in responding to opioid overdoses.

Main Methods:

  • Developed a mixed reality (MR) application, VeNT, using Apple Vision Pro.
  • Field tested VeNT in various settings with 25 diverse participants.
  • Utilized pre-post surveys and qualitative interviews to assess effectiveness.

Main Results:

  • VeNT significantly improved knowledge of overdose recognition and confidence in naloxone administration.
  • Participants reported increased intent to help and reduced uncertainty during overdose events.
  • VeNT was perceived as more engaging and effective than traditional training methods.

Conclusions:

  • VeNT provides a cost-effective, scalable solution for naloxone training.
  • Mixed reality-based training demonstrates feasibility and engagement for diverse populations.
  • VeNT effectively boosts knowledge and confidence in overdose response.