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Luminance and thresholding limitations of virtual reality headsets for visual field testing
Changseok Lee1, Liam Redden2, Vivian Eng3
1Department of Ophthalmology & Visual Sciences, Dalhousie University, Halifax, Nova Scotia, Canada.
Commercially available virtual reality (VR) devices lack the necessary luminance capacity and threshold sensitivity for accurate visual field testing, particularly for diagnosing glaucoma.
Area of Science:
- Ophthalmology
- Medical Technology
- Visual Science
Background:
- Virtual reality (VR) devices are increasingly explored for visual field testing.
- Accurate luminance capacity and threshold sensitivity are critical for reliable perimetry.
- Current VR headsets may not meet the stringent requirements for clinical visual field assessment.
Purpose of the Study:
- To evaluate the luminance capacity and achievable threshold levels of VR devices used in clinical visual field testing.
- To determine if current VR technology is suitable for diagnosing and monitoring visual field defects.
Main Methods:
- Conducted a literature review of VR headsets employed for perimetry, extracting luminance data.
- Empirically assessed the three most utilized VR headsets (Pico Neo, Oculus Quest, HTC Vive) in a custom virtual testing environment.
- Compared luminance measurements using handheld meters versus spectroradiometers and analyzed luminance variation with stimulus parameters.
Main Results:
- HTC Vive Pro reported maximum luminance of 250 cd/m2; however, luminance data was inconsistently available.
- Handheld luminance meters significantly overestimated luminance compared to spectroradiometers.
- Measured luminance varied with aperture size and decreased peripherally; lowest thresholds were 16dB (HTC Vive) and 20dB (Oculus Quest 2, Pico Neo 3) at a 10 cd/m2 background.
Conclusions:
- Commercially available VR devices do not meet the luminance requirements or threshold sensitivities for effective visual field testing.
- Current VR technology's limitations in achieving mid-to-low decibel (dB) ranges hinder accurate diagnosis and monitoring of conditions like glaucoma.
- Significant variables in luminance measurement and performance highlight the need for improved VR technology for ophthalmic applications.
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