Related Experiment Video
Updated: Jan 17, 2026

08:18
WheelCon: A Wheel Control-Based Gaming Platform for Studying Human Sensorimotor Control
Published on: August 15, 2020
5.4K
Fully-Distributed Neural-Network-Based Approaches for Monotonic Game With Finite-Time Disturbance Rejection
IEEE Transactions on Cybernetics
|September 24, 2025
Summary
This study introduces a distributed neural network for finding variational generalized Nash equilibria in complex games with dynamic players. It enhances robustness and eliminates parameter predesign for improved performance in multi-agent systems.
Area of Science:
- Control Theory
- Game Theory
- Artificial Intelligence
Background:
- Variational generalized Nash equilibrium (vGNE) seeking is crucial for multi-agent systems with coupling constraints.
- Existing methods often require parameter predesign and lack robustness against disturbances.
- Dynamical players introduce complexities in achieving equilibrium in general monotonic games.
Purpose of the Study:
- To develop a distributed neural network for seeking vGNE in general monotonic games with multiple coupling constraints.
- To address challenges posed by high-order dynamics and parameter predesign requirements.
- To enhance the robustness and full distribution of the neural network against external disturbances.
Main Methods:
- Designed a distributed vGNE-seeking neural network (vGSNN) using a high-pass filter to convert high-order dynamics to second-order.
- Proposed an adaptive weight controller to remove the need for fixed parameter predesign, enabling full distribution.
- Incorporated a sliding-mode controller for finite-time disturbance rejection and maintained full distribution.
Main Results:
- The proposed vGSNN successfully transforms high-order dynamics into manageable second-order dynamics.
- Adaptive weights eliminated the need for parameter predesign, achieving full distribution of the network.
- The sliding-mode controller ensured finite-time disturbance rejection, enhancing robustness.
- Effectiveness was validated through an uncrewed aerial vehicle (UAV) swarm game simulation.
Conclusions:
- The developed vGSNN offers an effective, distributed solution for vGNE seeking in complex monotonic games.
- The adaptive and sliding-mode control strategies enhance robustness and reduce design complexity.
- The approach is validated in a practical scenario, demonstrating its applicability to real-world multi-agent systems.
Related Concept Videos
Mechanistic Models: Compartment Models in Algorithms for Numerical Problem Solving
290
Mechanistic models play a crucial role in algorithms for numerical problem-solving, particularly in nonlinear mixed effects modeling (NMEM). These models aim to minimize specific objective functions by evaluating various parameter estimates, leading to the development of systematic algorithms. In some cases, linearization techniques approximate the model using linear equations.
In individual population analyses, different algorithms are employed, such as Cauchy's method, which uses a...
In individual population analyses, different algorithms are employed, such as Cauchy's method, which uses a...
290
Multimachine Stability
545
Multimachine stability analysis is crucial for understanding the dynamics and stability of power systems with multiple synchronous machines. The objective is to solve the swing equations for a network of M machines connected to an N-bus power system.
In analyzing the system, the nodal equations represent the relationship between bus voltages, machine voltages, and machine currents. The nodal equation is given by:
In analyzing the system, the nodal equations represent the relationship between bus voltages, machine voltages, and machine currents. The nodal equation is given by:
545
Linear Approximation in Time Domain
345
Nonlinear systems often require sophisticated approaches for accurate modeling and analysis, with state-space representation being particularly effective. This method is especially useful for systems where variables and parameters vary with time or operating conditions, such as in a simple pendulum or a translational mechanical system with nonlinear springs.
For a simple pendulum with a mass evenly distributed along its length and the center of mass located at half the pendulum's length,...
For a simple pendulum with a mass evenly distributed along its length and the center of mass located at half the pendulum's length,...
345
Linear time-invariant Systems
872
A system is linear if it displays the characteristics of homogeneity and additivity, together termed the superposition property. This principle is fundamental in all linear systems. Linear time-invariant (LTI) systems include systems with linear elements and constant parameters.
The input-output behavior of an LTI system can be fully defined by its response to an impulsive excitation at its input. Once this impulse response is known, the system's reaction to any other input can be...
The input-output behavior of an LTI system can be fully defined by its response to an impulsive excitation at its input. Once this impulse response is known, the system's reaction to any other input can be...
872
BIBO stability of continuous and discrete -time systems
887
System stability is a fundamental concept in signal processing, often assessed using convolution. For a system to be considered bounded-input bounded-output (BIBO) stable, any bounded input signal must produce a bounded output signal. A bounded input signal is one where the modulus does not exceed a certain constant at any point in time.
To determine the BIBO stability, the convolution integral is utilized when a bounded continuous-time input is applied to a Linear Time-Invariant (LTI) system....
To determine the BIBO stability, the convolution integral is utilized when a bounded continuous-time input is applied to a Linear Time-Invariant (LTI) system....
887
Feedback control systems
687
Feedback control systems are categorized in various ways based on their design, analysis, and signal types.
Linear feedback systems are theoretical models that simplify analysis and design. These systems operate under the principle that their output is directly proportional to their input within certain ranges. For instance, an amplifier in a control system behaves linearly as long as the input signal remains within a specific range. However, most physical systems exhibit inherent nonlinearity...
Linear feedback systems are theoretical models that simplify analysis and design. These systems operate under the principle that their output is directly proportional to their input within certain ranges. For instance, an amplifier in a control system behaves linearly as long as the input signal remains within a specific range. However, most physical systems exhibit inherent nonlinearity...
687