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Parabolic Sphere Tracing of Signed Distance Fields for Old Glass Modelling and Rendering.

Quentin Huan, Francois Rousselle, Christophe Renaud

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    This summary is machine-generated.

    This study introduces a new method for realistically modeling and rendering old glass, like stained glass windows. It accurately captures glass imperfections to recreate historical architectural elements.

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    Area of Science:

    • Computer Graphics
    • Material Science
    • Architectural History

    Background:

    • Artisanal glass production creates unique visual characteristics due to surface and volume irregularities.
    • Historical glass, particularly in medieval to 18th-century architecture, exhibits variations like bubbles and refractive index changes.
    • Accurate digital representation of these historical glass objects is challenging.

    Purpose of the Study:

    • To develop a unified framework for modeling and rendering irregular and heterogeneous glass objects.
    • To accurately simulate the visual appearance of historical glass, focusing on stained glass.
    • To enable the creation of complex 3D models of historical glass artifacts.

    Main Methods:

    • Utilizing signed distance functions and analytic solutions for ray tracing within tetrahedral volume elements.
    • Applying Fermat's principle and seismic ray theory to develop an unbiased estimator for transmitted lighting.
    • Employing texture coordinates to map complex glass panel sections onto mesh faces for detailed rendering.

    Main Results:

    • A method to account for diverse glass irregularities (bubbles, surface variations, refractive index changes) in a unified framework.
    • Demonstration of an unbiased estimator for transmitted lighting through complex glass panels.
    • Successful modeling and rendering of 3D objects composed of colored glass facets, such as stained glass windows.

    Conclusions:

    • The proposed method effectively models and renders historical glass, capturing its unique visual properties.
    • This approach provides a robust tool for digital reconstruction and analysis of historical architectural glass.
    • The technique facilitates the creation of realistic digital assets for applications in historical preservation and virtual environments.