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Distributed FilterNet Reinforcement Learning for Achieving Output Consensus in Heterogeneous Multiplayer Multiagent
IEEE Transactions on Neural Networks and Learning Systems
|September 29, 2025
Summary
This study addresses the leader-follower consensus problem in multiagent systems using a novel FilterNet reinforcement learning (RL) architecture. The FilterNet framework achieves consensus efficiently, outperforming existing methods.
Area of Science:
- Control Theory
- Multiagent Systems
- Game Theory
Background:
- Studying leader-follower consensus in complex multiagent systems presents challenges due to heterogeneous dynamics and internal agent objectives.
- Existing methods often struggle with decentralized control and data management for such systems.
Purpose of the Study:
- To develop a distributed control framework for achieving output consensus in multiagent systems with heterogeneous dynamics and multiple internal players.
- To design a reinforcement learning (RL) architecture that enables efficient, decentralized control without extensive data storage.
Main Methods:
- Formulated the problem as a multiplayer differential game for each agent, aiming for Nash equilibrium controls.
- Introduced a distributed control framework integrating feedforward (regulator) and feedback (game-theoretic Riccati) components.
- Developed a four-layer FilterNet RL architecture for policy identification, initialization, asynchronous updates, and real-time control.
Main Results:
- The FilterNet architecture effectively solves control solutions, reducing data requirements and accelerating convergence.
- Theoretical guarantees confirm the solvability and convergence of the proposed approach.
- Numerical simulations demonstrated the effectiveness and superiority of the FilterNet method compared to existing approaches.
Conclusions:
- The proposed FilterNet RL framework offers a robust and efficient solution for the leader-follower consensus problem in complex multiagent systems.
- This approach advances decentralized control strategies by integrating game theory and reinforcement learning effectively.
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