The Effectiveness of Gamification in Students' Addiction Information Literacy

Oranus Tajedini1, Ali Farrokhi1

  • 1Department of Information Sciences & Knowledge, Faculty of Literature and Humanities, Shahid Bahonar University, Kerman, Iran.

Addiction & Health
|October 20, 2025
PubMed
Summary

Gamification significantly improved addiction information literacy among university students. This engaging approach makes learning about addiction more appealing and accessible, especially for young people.

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