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Testing the validity of 360-video for analysing visual exploratory activity in soccer
James Feist1, Naomi Datson2, Oliver R Runswick3
1School of Sport, Science and Engineering, Faculty of Health, Science and Engineering, University of Chichester, Chichester, UK.
Journal of Sports Sciences
|October 31, 2025
Summary
Extended reality (XR) offers a valid method for measuring visual exploratory activity (VEA) in sports. A 360-video simulation demonstrated good validity and player acceptance for assessing soccer performance.
Area of Science:
- Sports Science
- Human-Computer Interaction
- Motor Control
Background:
- Extended reality (XR) technologies provide novel methods for immersive sports performance analysis.
- Assessing visual exploratory activity (VEA) is crucial for understanding decision-making in sports.
- 360-degree video simulations offer a potentially representative environment for performance measurement.
Purpose of the Study:
- To evaluate the construct and face validity of a 360-video simulation for capturing VEA in women's soccer.
- To assess player perceptions of the simulation's acceptability and tolerability.
- To compare VEA between sub-elite soccer players and novices within the simulation.
Main Methods:
- Eleven sub-elite women's soccer players and eleven novices participated.
- Participants viewed 40 soccer videos using a head-mounted display with a 360-degree camera.
- Visual exploratory activity (VEA) was quantified by scan frequency; acceptability and tolerability were assessed via questionnaires.
Main Results:
- The 360-video simulation demonstrated construct and face validity.
- Soccer players exhibited significantly higher scan frequencies (0.31 scans/s) than novices (0.06 scans/s).
- The simulation was found to be acceptable, tolerable, and physically faithful, with players providing more detailed responses.
Conclusions:
- 360-degree video simulations represent a valid and acceptable tool for capturing visual exploratory activity in sports.
- This technology holds promise for future applications in sports performance analysis and skill development.
- Further research is recommended to explore the efficacy of 360-video simulations for enhancing skill acquisition.

