The influence of hand dominance, object distance, and size on reach-to-grasp coordination in a virtual environment

Anna Akbaş1,2, Hidetaka Hibino3, Diego Soto Gómez3

  • 1Department of Physical Therapy, Movement and Rehabilitation Science, Northeastern University, Boston, MA, USA. a.akbas@awf.katowice.pl.

PubMed

Related Concept Videos

Estimation of Contact Regions Between Hands and Objects During Human Multi-Digit Grasping09:41

Estimation of Contact Regions Between Hands and Objects During Human Multi-Digit Grasping

When we grasp an object, multiple regions of the fingers and hand typically make contact with the object's surface. Reconstructing such contact regions is challenging. Here, we present a method for approximately estimating the contact regions by combining marker-based motion capture with existing deep learning-based hand mesh...
2.2K
Frame-by-Frame Video Analysis of Idiosyncratic Reach-to-Grasp Movements in Humans10:51

Frame-by-Frame Video Analysis of Idiosyncratic Reach-to-Grasp Movements in Humans

This protocol describes how to use frame-by-frame video analysis to quantify idiosyncratic reach-to-grasp movements in humans. A comparative analysis of reaching in sighted versus unsighted healthy adults is used to demonstrate the technique, but the method can also be applied to the study of developmental and clinical...
8.8K
Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation06:53

Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation

Here, we describe virtual-hand and virtual-face illusion paradigms that can be used to study body-related self-perception/-representation. They have already been used in various studies to demonstrate that, under specific conditions, a virtual hand or face can be incorporated into one's body representation, suggesting that body representations are rather...
13.8K
Efficiently Recording the Eye-Hand Coordination to Incoordination Spectrum07:30

Efficiently Recording the Eye-Hand Coordination to Incoordination Spectrum

Cerebral injury can damage both ocular and somatic motor systems. Characterization of motor control post-injury affords biomarkers that assist in disease detection, monitoring, and prognosis. We review a method to measure eye-hand movement control in health and in pathologic incoordination, with look-and-reach paradigms to assess coordination between eye and...
8.3K
Development of an Audio-based Virtual Gaming Environment to Assist with Navigation Skills in the Blind09:01

Development of an Audio-based Virtual Gaming Environment to Assist with Navigation Skills in the Blind

Audio-based Environment Simulator (AbES) is virtual environment software designed to improve real world navigation skills in the...
14.9K
Hand Controlled Manipulation of Single Molecules via a Scanning Probe Microscope with a 3D Virtual Reality Interface11:00

Hand Controlled Manipulation of Single Molecules via a Scanning Probe Microscope with a 3D Virtual Reality Interface

We demonstrate the precise manipulation of individual organic molecules on a metal surface with the tip of a scanning probe microscope driven in 3D by the experimenter's hand using a motion capture system and fully immersive virtual reality...
9.5K