Resisting the Avatar: Motor Responses to Spatial Distortions in Upper- and Lower-Limb Reaching Without Visual
IEEE Transactions on Visualization and Computer Graphics
|January 22, 2026
Summary
Users adapt to virtual avatar distortions by moving against the offset, prioritizing internal goals over sensory conflict. This suggests adaptation depends on embodiment and task constraints, not just visual targets.
Area of Science:
- Human-computer interaction
- Virtual reality
- Motor control
Background:
- Avatars in immersive environments can create a sense of embodiment when synchronized with user movements.
- Spatial offsets between user and avatar movements can alter motor behavior, typically leading to user alignment with the avatar.
- Previous research focused on upper-limb movements towards targets, leaving lower-limb responses and targetless scenarios unexplored.
Purpose of the Study:
- To investigate if users adjust their movements to align with a spatially distorted avatar during upper- and lower-limb reaching tasks without visual targets.
- To determine how postural demands in lower-limb tasks influence responses to avatar distortions.
- To understand the role of internal movement goals versus sensory conflict minimization in adaptation.
Main Methods:
- Twenty-four participants performed reaching tasks in a virtual environment.
- Avatar movements were spatially offset from the participants' real movements.
- Both upper-limb and lower-limb movements were assessed in the absence of visual targets.
Main Results:
- Participants consistently moved in the opposite direction of the avatar's spatial distortion for both upper- and lower-limb tasks.
- This counteraction occurred despite the presence of embodiment, indicating a different adaptation strategy.
- The findings suggest a prioritization of internal movement goals over reducing sensory conflict.
Conclusions:
- In targetless reaching tasks, users counteract avatar spatial distortions, treating them as execution errors.
- Adaptation to avatar distortions is influenced by the degree of embodiment and the task's ability to resolve sensory-motor mismatches.
- Internal movement representations play a crucial role in motor behavior within virtual environments.
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