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Exploring the Impact of Open Pedagogy on Minority Students' Motivation, Computational Thinking, and Perceived
1Department of Applied Engineering Technology, North Carolina A&T State University, Greensboro, NC 27401, USA.
Journal of Intelligence
|January 27, 2026
Summary
Open pedagogy projects significantly boosted minority students' motivation and learning in computer game programming. This learner-centered approach improved computational thinking and perceived performance compared to traditional methods.
Area of Science:
- Educational Technology
- Computer Science Education
- Higher Education Pedagogy
Background:
- Open Educational Resources (OERs) are increasingly adopted in higher education.
- Open pedagogy, a learner-centered strategy, empowers students to create and adapt open educational materials.
- This study explores open pedagogy's impact on minority students in computer game programming.
Purpose of the Study:
- To investigate the effect of an open pedagogy project on minority students' motivation.
- To assess the impact of open pedagogy on minority students' perceived learning in computer game programming.
- To compare learning outcomes between open pedagogy and traditional instruction for minority students.
Main Methods:
- An experimental design was used with 58 minority students in computer game programming courses.
- Participants were divided into two groups: open pedagogy (30 students) and traditional instruction (28 students).
- Quantitative analysis was performed on collected data to compare motivation, computational thinking, and perceived learning.
Main Results:
- Minority students in the open pedagogy group reported significantly higher motivation, particularly regarding pressure/tension.
- Students in the open pedagogy group demonstrated significantly higher levels of computational thinking.
- Perceived learning performance in computer programming was significantly higher for students in the open pedagogy group.
Conclusions:
- Open pedagogy enhances motivation and perceived learning for minority students in computer game programming.
- The study suggests open pedagogy is an effective approach for improving computational thinking skills.
- Limitations include a short intervention period and a small sample size, warranting further research.
