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Updated: Jan 29, 2026

Estimation of Contact Regions Between Hands and Objects During Human Multi-Digit Grasping
Published on: April 21, 2023
Graph-Based and Multi-Stage Constraints for Hand-Object Reconstruction
Wenrun Wang1,2, Jianwu Dang1, Yangping Wang1
1College of Electronics and Information Engineering, Lanzhou Jiaotong University, Lanzhou 730070, China.
This study introduces a new method for reconstructing hand and object shapes during interaction, improving physical accuracy and geometric detail. The framework uses collaborative optimization for better hand-object interaction modeling and achieves state-of-the-art results on benchmark datasets.
Area of Science:
- Computer Vision
- Robotics
- 3D Reconstruction
Background:
- Reconstructing hand-object interactions from single views is difficult due to occlusion and physical plausibility requirements.
- Existing methods often process hands and objects separately or use late-stage post-processing for constraints.
Purpose of the Study:
- To develop a novel framework for holistic hand-object interaction reconstruction.
- To progressively enforce physical consistency and geometric accuracy throughout the reconstruction pipeline.
Main Methods:
- Input: RGB-D image.
- Adaptive feature fusion for robust color and depth integration.
- Structural priors and texture cues for refined 3D pose initialization.
- Dense mutual attention for sparse-to-dense mesh recovery and interaction dependency capture.
- Signed Distance Function (SDF) representation for contact surfaces to ensure non-penetration.
Main Results:
- Significant improvements on ObMan and DexYCB benchmarks, outperforming state-of-the-art.
- ObMan dataset: hand CDh 0.077 cm², object CDo 0.483 cm².
- DexYCB dataset: hand CDh 0.251 cm², object CDo 1.127 cm².
Conclusions:
- The proposed holistic, multi-stage collaborative optimization framework effectively reconstructs hand-object interactions.
- The method achieves high physical plausibility and geometric accuracy, surpassing existing techniques.
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