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Supporting Bi-Directional Collaboration with Unmodified Immersive Applications Using AccompliceVR
IEEE Transactions on Visualization and Computer Graphics
|March 30, 2026
Summary
AccompliceVR (AVR) enables non-immersed spectators to collaborate within virtual reality (VR) applications. This novel system significantly improves communication and understanding between VR players and remote collaborators.
Area of Science:
- Human-Computer Interaction
- Virtual Reality Systems
- Collaborative Technologies
Background:
- Virtual reality (VR) applications are increasingly popular, necessitating spectator interaction.
- Existing VR streaming systems primarily support remote spectating but lack collaborative features.
- There is a need for systems allowing spectators to actively assist or explore within VR alongside players.
Purpose of the Study:
- To introduce AccompliceVR (AVR), a novel system for streaming and remote collaboration in VR.
- To enable spectators to interact within VR applications alongside players.
- To enhance the remote spectating experience through avatar representation and pseudo-panoramic views.
Main Methods:
- AVR utilizes OpenVR functionality to overlay spectator avatars into VR player views.
- The system reconstructs a pseudo-panoramic view by stitching video frames for enhanced spectator exploration.
- Compatibility was tested with popular VR games, followed by a user study with 30 participants.
Main Results:
- AVR demonstrated compatibility with popular VR games.
- The user study showed significant improvements in communication between pilots and copilots.
- Pilots reported enhanced understanding of instructions provided by their copilot.
Conclusions:
- AccompliceVR (AVR) effectively integrates spectators into VR experiences for collaboration.
- The system enhances communication and mutual understanding in VR environments.
- AVR offers a viable solution for collaborative spectating in virtual reality applications.
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