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    Projection Mapping (PM) overcomes the dark-room constraint using novel target-excluding lighting. This technology enables high-contrast augmented reality experiences in bright environments without special user devices.

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    Area of Science:

    • Computer Vision
    • Optics
    • Human-Computer Interaction

    Background:

    • Projection Mapping (PM) offers shared augmented reality experiences without special devices.
    • Current PM systems require dark environments, limiting practical applications.

    Purpose of the Study:

    • To overcome the "dark-room constraint" of Projection Mapping.
    • To enable high-contrast PM in bright environments.

    Main Methods:

    • Developed a novel target-excluding lighting method using an LED display panel and an optimized aperiodic lens array.
    • Implemented computational techniques for lens placement optimization and dynamic PM luminance pattern calculation.
    • Designed a system for light-field illumination that selectively illuminates the environment while avoiding the projection target.

    Main Results:

    • Achieved high-contrast Projection Mapping in bright environments.
    • Reproduced natural soft shadows comparable to typical lighting.
    • Demonstrated a compact system with a large effective light source area and precise spatial controllability.

    Conclusions:

    • The proposed target-excluding lighting method effectively enables Projection Mapping in bright conditions.
    • The system offers a practical solution for augmented reality experiences without specialized user equipment.
    • Further research can explore dynamic PM applications with this novel illumination technique.