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Tag-Along Virtual Windows Increase Perceived Resistance and Task Load in Augmented Reality.
IEEE Transactions on Visualization and Computer Graphics
|April 6, 2026
Summary
This study explored perceived resistance in augmented reality (AR) head-following windows. Findings show follow-up delay and UI type significantly impact perceived resistance and task load.
Area of Science:
- Human-Computer Interaction
- Virtual Reality
- Augmented Reality
Background:
- Augmented Reality (AR) enhances accessibility by anchoring virtual elements.
- Head-following windows are common in AR, maintaining virtual displays in the user's field of view.
- Previous research focused on user experience and efficiency, not perceived resistance.
Purpose of the Study:
- To investigate the perceived resistance of head-following virtual windows in AR.
- To understand how Follow-Up Delay, Window Size, and UI Type affect perceived resistance.
- To extend pseudo-haptics research into head-based AR interactions.
Main Methods:
- A within-subject experiment was conducted with 24 participants.
- Independent variables included Follow-Up Delay, Window Size, and UI Type.
- Dependent measures were subjective resistance ratings, NASA-TLX scores, and gaze-head angular offset.
Main Results:
- A specific Follow-Up Delay and the Tag-Along UI type significantly increased perceived resistance and task load.
- Window Size did not significantly affect resistance ratings independently.
- An interaction effect was found between Window Size and UI Type on resistance.
Conclusions:
- Perceived resistance is a significant factor in head-following AR window design.
- Follow-Up Delay and UI Type are key design parameters influencing perceived resistance.
- Findings offer design implications for creating more intuitive and comfortable head-following windows in AR.

