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Updated: Jun 10, 2026

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SuperCarver: Texture-Consistent 3D Geometry Super-Resolution for High-Fidelity Surface Detail Generation
Summary
SuperCarver enhances 3D mesh quality by adding realistic surface details. This AI-powered pipeline boosts geometry fidelity for low-quality assets, reducing manual sculpting workload.
Area of Science:
- Computer Graphics
- Artificial Intelligence
- 3D Modeling
Background:
- Traditional 3D asset creation is labor-intensive, relying heavily on manual sculpting.
- AI advancements enable 3D content generation from prompts, but realistic surface detail synthesis remains challenging.
- Enhancing existing low-quality 3D meshes, rather than generating new ones, is an open research problem.
Purpose of the Study:
- Introduce SuperCarver, a novel pipeline for 3D geometry super-resolution.
- Enable texture-consistent surface detail enhancement for coarse 3D meshes.
- Address the challenge of improving geometry fidelity in existing 3D assets.
Main Methods:
- Render textured meshes from multiple viewpoints.
- Employ a deterministic prior-guided normal diffusion model trained on normal map renderings.
- Utilize a noise-resistant inverse rendering scheme with deformable distance fields for mesh updates.
Main Results:
- SuperCarver generates realistic and expressive surface details consistent with texture appearance.
- The pipeline effectively upgrades historical low-quality 3D assets.
- Demonstrates a significant reduction in the workload for sculpting high-poly meshes.
Conclusions:
- SuperCarver offers a powerful solution for enhancing 3D mesh detail and quality.
- The method successfully bridges the gap between coarse geometry and high-fidelity surface details.
- Presents a viable approach for both asset restoration and efficient high-poly model creation.
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