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Tri-attention complex-valued CNN for multimodal holographic digital human interaction.
Optics Express
|June 11, 2026
Summary
This study introduces a voice-interactive holographic digital human avatar system for AR/VR. It enhances full-color holographic reconstruction and real-time interaction using advanced AI and a novel Tri-Attention Complex-valued Convolutional Neural Network (TA-CCNN).
Area of Science:
- Computer Vision
- Holography
- Artificial Intelligence
Background:
- Holographic displays offer immersive AR/VR experiences but face challenges in full-color generation, visual consistency, and real-time interaction.
- Existing systems struggle with high-fidelity holographic reconstruction and seamless user interaction.
Purpose of the Study:
- To propose a multimodal voice-interactive holographic digital human avatar system.
- To enhance the quality of full-color computer-generated holography (CGH) and enable real-time interaction.
Main Methods:
- Utilized an RGB-D digital human avatar generated by AI-generated content (AIGC) technology for personalized configurations.
- Implemented an end-to-end semantic interaction architecture ('ASR + Dual-LLM + TTS') for multi-agent voice interaction.
- Developed a Tri-Attention Complex-valued Convolutional Neural Network (TA-CCNN) with an Energy-Aware branch for high-fidelity holographic reconstruction.
Main Results:
- Achieved end-to-end RGB-D generation with personalized avatar configurations (outfit, personality, voice cloning).
- Enabled high-quality, real-time voice interaction through the multi-agent system.
- Significantly improved contrast in high-energy regions, enhancing color reproduction and visual effects with the TA-CCNN.
Conclusions:
- The proposed system successfully integrates voice interaction with high-fidelity holographic avatars.
- The TA-CCNN advances full-color holographic reconstruction, offering superior visual quality for immersive applications.
- This work paves the way for more interactive and visually compelling holographic experiences in AR/VR.