Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Virtual Work for a System of Connected Rigid Bodies01:06

Virtual Work for a System of Connected Rigid Bodies

Virtual work is a powerful method used to solve problems involving several connected rigid bodies. When the system is in equilibrium, virtual work is zero. This allows the calculation of the resulting forces when a system undergoes a virtual displacement. When attempting to analyze such a system, first, use a free-body diagram, where an independent coordinate represents the configuration of the links, and mark its deflected position resulting from the positive virtual displacement.
Next,...
Body Planes01:06

Body Planes

Body planes in anatomy are imaginary flat surfaces used as reference points to divide the body into sections for anatomical study. These planes are essential for understanding the orientation, relationships, and spatial organization of anatomical structures.
The sagittal plane is the plane that divides the body or an organ vertically into right and left sides. If this vertical plane runs directly down the middle of the body resulting in equal division, it is called the midsagittal or median...
Composite Bodies00:55

Composite Bodies

A composite body is a body made up of multiple parts, connected to form a larger, unified object. Each part has its own weight and center of gravity, which must be considered to determine the center of gravity of the composite body. In cases where the density or specific weight is constant, the center of gravity coincides with the centroid.
Composite bodies have widespread applications in mechanical engineering, from automobiles to aircraft to rockets. For example, an automobile wheel comprises...
Modeling and Similitude01:12

Modeling and Similitude

Scaled modeling is a fundamental technique in engineering, enabling the study of large and complex systems by creating smaller, manageable replicas that recreate critical characteristics of the original. In hydrology and civil infrastructure, for example, scaled models of dams help analyze water flow, turbulence, and pressure. This method allows for accurate predictions of real-world behavior within a controlled environment, significantly reducing the cost and time involved in full-scale...
Support Reactions in Three Dimensions01:27

Support Reactions in Three Dimensions

Support reactions in three dimensions help maintain the stability and equilibrium of various structures and systems. These reactions prevent the system from translating and rotating, ensuring the design can withstand external forces and perform its intended function efficiently and safely. Some of the supports providing support reactions in three dimensions are discussed below:
Ball and Socket Joint is one of the supports allowing free rotation about any axis. This freedom of rotation is...
Impression Management Techniques IV: Altercasting01:14

Impression Management Techniques IV: Altercasting

Altercasting is a strategic communication technique in which an individual imposes a specific identity or social role onto another person to influence their behavior and shape the interaction. By presuming a role—such as “responsible leader” or “patient person”—altercasting encourages the target to conform to that identity, often aligning their behavior with the expectations associated with the role. The power of this tactic lies in its subtlety; once a role is assigned, it becomes socially...

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Evaluation of the Water-Blocking Performance of Polyurethane Plugging System and Urea-Formaldehyde Plugging System in Xinjiang Oilfield.

Gels (Basel, Switzerland)·2026
Same author

[Ultrasound-synergized targeted nanoparticles suppress proliferation, migration and invasion of hypoxic lung cancer cells <i>in vitro</i>].

Nan fang yi ke da xue xue bao = Journal of Southern Medical University·2026
Same author

Forensics Adapter: Unleashing CLIP for Generalizable Face Forgery Detection.

IEEE transactions on pattern analysis and machine intelligence·2026
Same author

Correlated Atomic Vacancy Pairs Enable Electronic and Geometric Cooperation in Electrocatalysis.

Journal of the American Chemical Society·2026
Same author

Genome-wide analysis implicates inner ear development in Ménière disease.

American journal of human genetics·2026
Same author

Robust 3D topography measurement of large-range high-aspect-ratio structures based on dual-domain statistical filtering in SD-OCT.

Optics express·2026
Same journal

GLLA: A Unified Force-Directed Graph Layout Framework Supporting Local Adjustments.

IEEE transactions on visualization and computer graphics·2026
Same journal

Multi-Perception Crowd: Learning to combine entity and implicit perception for diverse crowd simulation.

IEEE transactions on visualization and computer graphics·2026
Same journal

Hiding in Plain Sight: Camouflaging Real-world Objects.

IEEE transactions on visualization and computer graphics·2026
Same journal

RTF2Mesh: Restricted Tangent Face Based Mesh Compression With Neural Displacement Fields.

IEEE transactions on visualization and computer graphics·2026
Same journal

Practical Occluder Generation for Mobile Games.

IEEE transactions on visualization and computer graphics·2026
Same journal

Spatial-temporal Relation guided Motion Transfer via Diffusion Model.

IEEE transactions on visualization and computer graphics·2026
See all related articles
  1. Home
  2. Avatarvton: 4d Virtual Try-on For Animatable Avatars.
  1. Home
  2. Avatarvton: 4d Virtual Try-on For Animatable Avatars.

Related Experiment Video

Motor Imagery Performance Through Embodied Digital Twins in a Virtual Reality-Enabled Brain-Computer Interface Environment
10:14

Motor Imagery Performance Through Embodied Digital Twins in a Virtual Reality-Enabled Brain-Computer Interface Environment

Published on: May 10, 2024

AvatarVTON: 4D Virtual Try-On for Animatable Avatars.

Zicheng Jiang, Jixin Gao, Shengfeng He

    IEEE Transactions on Visualization and Computer Graphics
    |June 22, 2026

    View abstract on PubMed

    Summary
    This summary is machine-generated.

    AvatarVTON is the first 4D virtual try-on framework using a single image for realistic results. It enables free pose control and dynamic garment interactions without complex data, advancing digital fashion and human applications.

    More Related Videos

    Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation
    06:53

    Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation

    Published on: March 1, 2017

    Generation of Warfighter Avatars from Weapon Training Scene Images for Blast Exposure Simulations
    06:20

    Generation of Warfighter Avatars from Weapon Training Scene Images for Blast Exposure Simulations

    Published on: December 6, 2024

    Related Experiment Videos

    Motor Imagery Performance Through Embodied Digital Twins in a Virtual Reality-Enabled Brain-Computer Interface Environment
    10:14

    Motor Imagery Performance Through Embodied Digital Twins in a Virtual Reality-Enabled Brain-Computer Interface Environment

    Published on: May 10, 2024

    Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation
    06:53

    Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation

    Published on: March 1, 2017

    Generation of Warfighter Avatars from Weapon Training Scene Images for Blast Exposure Simulations
    06:20

    Generation of Warfighter Avatars from Weapon Training Scene Images for Blast Exposure Simulations

    Published on: December 6, 2024

    Area of Science:

    • Computer Vision
    • Computer Graphics
    • Virtual Reality

    Background:

    • Virtual try-on technology aims to simulate garment fitting on digital avatars.
    • Existing methods often require multi-view garment data or physics simulations, limiting practicality.
    • Single-view solutions struggle with dynamic garment behavior and pose adaptability.

    Purpose of the Study:

    • To introduce AvatarVTON, a novel 4D virtual try-on framework.
    • To enable realistic garment try-on from a single image with free pose control.
    • To support dynamic garment interactions without multi-view data or physics priors.

    Main Methods:

    • Developed a Reciprocal Flow Rectifier for stable avatar fitting and temporal coherence using optical flow.
    • Introduced a Non-Linear Deformer that decomposes Gaussian maps for adaptive garment deformation.
  • Established a benchmark by extending existing methods for fair comparison.
  • Main Results:

    • AvatarVTON achieves high fidelity and diversity in virtual try-on results.
    • Demonstrates realistic dynamic garment interactions from single-view supervision.
    • Outperforms existing methods in qualitative and quantitative evaluations.

    Conclusions:

    • AvatarVTON represents a significant advancement in 4D virtual try-on.
    • The framework is suitable for applications in AR/VR, gaming, and digital humans.
    • Paves the way for more accessible and realistic virtual fashion experiences.